games law

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Video games and the Digital Services Act

The EU Digital Services Act requires a lot of changes from businesses with EU customers. If you’re in the video games industry, that very likely includes you. That’s fine, though – I’m sure you’re happy to comply. But what do [...]

Video games and the Digital Markets Act

The EU Digital Markets Act is a dramatic change to online business. It’s also a lot of text. So understanding exactly what it means for the video game industry is a tricky exercise without a walkthrough or a fan-hosted wiki. [...]

The curious case of the GTA 6 cybercrime

Imagine putting in hours of work to create one of the most anticipated games of the decade. Suddenly, a hacker decides to access your unfinished game and shares it with the world. This is exactly what happened to the developers [...]

Practical legal framework on video game law

Delivering a game to market isn't easy. As with any industry, you have to pay attention to what the law says you can and cannot do with your game. You also have to understand the practical realities of developing, distributing, [...]

By |2023-07-03T09:06:29+02:00September 5th, 2019|Categories: Digital Entertainment Law|Tags: , , |

Game Monetization and the Law

Game monetization is a tricky business. In the modern market, where casual games have become simpler than ever to produce and distribute over the internet, control over the monetization of your casual game is an exciting power to have. But [...]

By |2025-01-21T13:00:54+02:00September 16th, 2015|Categories: Digital Entertainment Law|Tags: , |

Using People’s Likeness In Games

Nick Hall talks about using people's likeness in games and how this connects to likeness rights law in the US and South Africa. There have been a number of fairly famous likeness rights law cases recently, including: Lady Gaga sued Mine Candy, [...]